Version 0.951 contains a series of fixes from inbound bug reports. No new features are expected
[Fix] Rigidbody no longer reports warning when kinematic
[Fix] Multiple similar components allowed on the same game object (broken in 0.941)
[Fix] Activation status of sub components could be overwritten
[Fix] Creation of scriptable objects caused a warning
[Fix] Wrapped UnityEditor using directive for builds
#1 by Rustam on July 29, 2012 - 11:36 am
Hi
You could not make the preservation terrane and then I can play in the mountains
Write a translator
#2 by whydoidoit on July 29, 2012 - 11:40 am
Not sure why terrain would need to be saved unless for some reason it is moving? Normally you get away without saving static elements.
#3 by Rustam on July 29, 2012 - 3:44 pm
Yes my game is moving terrane